More than ever, I can feel the difference between bigger men and the guards.


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More than ever, I can feel the difference between bigger men and the guards. Players run, dribble, jump and handle differently. It is hard to put into NBA 2K21 MT context how important that is for immersion. This is further enhanced on the PlayStation 5 due to the haptic feedback on the control. 2K may have discovered the most realistic and balanced rebounding system they have had in history. The best way for me to represent this aspect of the sport is to sayevery time a rally belongs to a participant, I feel as though I know how they came down with the ball. There are two areas of the gameplay that I enjoy more than others. The Impact Engine is one of these. The amount of touch dunks, chucks, and other more subtle collisions in the game help to create some of the most exciting sequences in the game. There are some outstanding gameplay moments that stem from this upgrade that are only possible on the next-gen version.

If you want to see the most fundamentally solid and purest concept of hoops in 2K, you owe it yourself to try a WNBA game. Since the sport is balanced and it doesn't exaggerate the size or athleticism of the players at the W, you get a smoothness that has to be viewed to fully enjoy. This component of the sport is about as close to perfect as you can get. If you jump into the 4:01:00 mark of this video below, you can observe a Seattle Storm vs. Las Vegas Experts game.

PARK play is supposed to function as over-the-top, but it is at its best when it is still ruled by some level of basketball concept. It seems as though 2k has seen a much better balance in this area at NBA 2K21. Where current-gen had problems in certain areas, 2K has seemingly used that info and community feedback to provide something sweet about next-gen. The dribbling, physicality and player-developing journeys have motivated me to get into a mode I had fallen from favor with over the past couple of years. One of the biggest problems many users needed with the current-gen variation were associated with the shooting. To put it plainly, most of the 2K community fought to take. Part of these complaints could be chalked up to whiners who only want things easy, but another part of it was legitimate. On the next-gen version, 2K appears to have found the balance based on community feedback. The shooter meter is larger, and there is still a means to utilize shot-aiming, but with even more management than before.

Another part of the gameplay I was impressed with is that the dribbling. The capacity to control the rate of your moves can't be understated. It delivers a legitimate skill gap for people who are more comfortable with the sticks than their peers, and when chained together correctly with the ideal players, it can create some of the most rewarding moments in the sport. Most of what makes the gameplay enhanced wouldn't be possible in any mode if the action felt as"grabby" because it's in other versions. It is not as easy to create the magnetic touch that strangely impeded a ball-handler's movement. In previous years, this was the meta on Cheap MT NBA 2K21 defense, but now it's a bit more about expectancy instead of riding the wave of a faulty mechanic.

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